I'm the creator behind The Last Moon — a project built from late nights, experimentation, and a passion for game creation.
I started creating games and websites out of curiosity — wanting to build something that is fun for everyone. Over time, that curiosity turned into a drive to create experiences that people can explore, get lost in, and enjoy.
The Last Moon is more than just a project — it's a reflection of my experimentation: dark visuals, intense atmosphere, and gameplay that rewards attention and skilled gameplay.
I try to focus on creating a strong visual identity and mood. Every little detail matters — from color choices to animations — because they all contribute to how the experience feels.
I enjoy experimenting with design, effects, interactive elements and even make random code to constantly improve my work.
Building structured, responsive layouts.
Designing immersive and styled interfaces.
Adding interactivity and dynamic features.
Creating engaging mechanics and atmosphere.
Coding advanced backend systems.
Developing games on a multitude of platforms.
Creating in-depth game models with low poly count.
Creating powerful flipbooks for games.